This trick is helpful in dangerous areas. If Tombi energy is low - just save game and reload! His energy bar will be full. If Tombi is strong - final boss will have only one attack he will freeze time. He will attack Tombi with magic powers encountered in previous pig boss battles. If you don't grind, and just rush to finish main quest - final boss will be hard. I don't remember how text-reliant Tomba! 2 was besides the fact it had text, I hope that doesn't become an impediment. I know that none of the Japanese games on the PS1 store have any alterations to them so if it's text-reliant then too bad, you'll have to work through the Japanese yourself. That sucks if it's the Japanese version of Tomba 2 that's available. When/if I get a Sony gaming device (probably just the Vita) I'd love to play them then. I was very happy when I saw the first Tomba, then the second, arrive on the PS Store. And I definitely never would get to finish it once I sold off all of my PS1 stuff. I'd probably have finished it if I wasn't the type to arbitrarily stop in the middle of playing certain games. It got to points of annoyance and frustration, but I got it eventually. It'd get increasingly harder as it went along and you had to finish all of it to get whatever item it is that you got for finishing it. I think there was one where you were in some interior vertical area where you had to climb to gather a bunch of sheep or sheep-like animals (?) and throw them in a pen, all on a timer. Some of its annoying mini-games didn't help. I never got around to finishing that game, I did enjoy what I played but not as much as what I played of the first game. I did manage to find an unopened copy of Tomba! 2 long after it was OOP online which I gladly bought. The disc wasn't in there obviously but I wanted to see the inserts first, the back insert and the booklet was there, and all looked well, until I went through the booklet and saw a smashed bug in it, like a tiny mosquito or something - uhhh, no thanks). I loved everything I was able to play, and since then my quests for a copy of the game in decent condition for a non-rip-off price was one in vain (back when Gamestop was still selling used PS1 games, I saw the game in the rack.
#TOMBA PS1 DEMO RELEASE DATE FULL#
Anyway I sadly never got the actual, full game but I played the game's demo quite a number of times. It'd be absurd if these had the entirety of the games on them, but if it had only so much you could play why not allow you to play all of it at your own pace? Whatever. I always hated those, how did they work exactly? I would think there'd be a finite amount of the game actually included, and just stops you from playing when the invisible timer is done. I also had the OPM demo disc, the demo for Tomba! was one of those timed demos. And just as you said, it was mostly a montage of people engaging in everyday activities but with ridiculous pink wigs on, and a couple of clips of gameplay footage spliced in-between.
#TOMBA PS1 DEMO RELEASE DATE TV#
I remember that Tomba commercial too! I think it was narrated like some recruitment ad by the kind of steely-voiced man who you'd hear in some TV promo about how great America is or something. It felt incredibly dated, for an unusual 2.5D game like Tomba to be released on the Playstation, when publishers were being pushed to release "full 3D experiences" during that time.
![tomba ps1 demo release date tomba ps1 demo release date](http://vignette1.wikia.nocookie.net/tomba/images/4/4b/RedFruit.jpg)
The game just couldn't compete with the Resident Evils, Tomb Raiders, Metal Gear Solid, or Final Fantasies that were being released during that time: I think the commercial was interspersed with live-footage of people wearing pink wigs and the slogan was "Tomba loves you, too" - but this part I can't remember quite as clearly.Īs for it having sold poorly, even though I played the game all the way through, I remember being ridiculed as a kid for playing Tomba, because bright and colorful platformers just weren't considered "cool" enough to play anymore during the late 90s. The commercial had gameplay footage of Tomba cackling in "the weird flower area" and another shot that's taken from a fairly early part of the game of him throwing a pig against a tree or something before finally concluding. Tomba was also advertised quite heavily in the States and in Canada - it had a very prominent TV commercial - which unfortunately hasn't been uploaded to youtube - but I remember it being, fairly ambiguous and not being able to understand what type of game Tomba was until I actually played it and realizing it wasn't quite like anything I played at all. I wanted to add to this, since I feel it's somewhat significant - along with appearing on the OPM demo disc, it was also included on the - I think vol 5 or vol 6 - demo disc that came with the playstation for those late adopters who bought a console during that year. However, it did appear on an Official PlayStation Magazine demo disc." "Despite its high points, Tomba! sold poorly.